Omg
Oh my god, what did you do to Zero!? D:
Omg
Oh my god, what did you do to Zero!? D:
Very nice work
I really like the tone of the image, the contrast is just about right and the strictly gray colors are complemented by the subtle gold, which does a good job of giving the impression of isolation. The only way it could've been improved is with maybe fading to blue a little bit. Very nice details on the model and I also like the expression on his face.
Thanks !!!!!!!
I like
I really like how you used hard creases in combination with the soft curves, really gives it a sharp look.
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I like the plants but their branches look flat, like they need more shading. The texturing on the walkway looks too flat in my opinion, and the bump mapping on it and the caves walls itself are just a little too strong. The specularity for the stone on the very right of the image is also too strong an bright, maybe tone that down a little. But I do like the ambiance of the image and it's a good piece nonetheless.
Thanks for the critque, you give great advice ^_^ !!!!!!
A rock!?
I thought it was an apple... The render looks tight but the grass needs more variation, the way it call kinda clumps together and is the exact same color looks like carpeting or hair than anything. And the DOF is a nice touch but just a little too strong, my eyes are having a hard time focusing on anything specifically in the scene because of it.
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I really like this one a lot, using 3D to illustrate a 2D image. It's just really well done! The only thing I dislike is how the people look so menacing. Then again I guess the image is intended to be kind of dark, isn't it? You have the one person about to be stung by a bee and then two dead people. Great image.
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I like this quite a bit, the composition is really well done. The flower looks like it was "fun" to make.
Thanks, it was "fun".
Too bright
I dunno if that is supposed to be the sun in the image or not but the brightness of the scene is just too much, also the fog is too blue, it makes the image look like it's under water. The greenery on the mountain top transitions to the mountain in a funky way too. Not a bad image but it could be better, also a larger landscape view would really aid the feeling of scale.
OK, thanks for the suggestions.
very nice
You really captured the look of these guys, I like that the guns have just enough details to make them look nice but not so much that they look out of place. I think the chests and legs look a little too boxy though, maybe that's just preference. Great lighting however.
the modeling is based on the Vynil figure on the NG store, is a bit boxy
I know that the guns looks to much detailes, but I didnt liked the simplified ones hahaha
Age 37, Male
win & awesome
Indiana, USA
Joined on 6/13/10