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36 Art Reviews w/ Response

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I like the plants but their branches look flat, like they need more shading. The texturing on the walkway looks too flat in my opinion, and the bump mapping on it and the caves walls itself are just a little too strong. The specularity for the stone on the very right of the image is also too strong an bright, maybe tone that down a little. But I do like the ambiance of the image and it's a good piece nonetheless.

toshema responds:

Thanks for the critque, you give great advice ^_^ !!!!!!

âEU¢

I like this quite a bit, the composition is really well done. The flower looks like it was "fun" to make.

BenTibbetts responds:

Thanks, it was "fun".

Too bright

I dunno if that is supposed to be the sun in the image or not but the brightness of the scene is just too much, also the fog is too blue, it makes the image look like it's under water. The greenery on the mountain top transitions to the mountain in a funky way too. Not a bad image but it could be better, also a larger landscape view would really aid the feeling of scale.

BenTibbetts responds:

OK, thanks for the suggestions.

very nice

You really captured the look of these guys, I like that the guns have just enough details to make them look nice but not so much that they look out of place. I think the chests and legs look a little too boxy though, maybe that's just preference. Great lighting however.

Osuka responds:

the modeling is based on the Vynil figure on the NG store, is a bit boxy
I know that the guns looks to much detailes, but I didnt liked the simplified ones hahaha

Nicely done

At first I thought it was some Digimon... But it looks nice, I think it's one of your better images that you've submitted. The render is good and the design is interesting, although I don't like how the legs are formed. Too much of a sphere-ish look to the thighs, shins and knees. I I also dislike how the legs attach to the hips, mainly because it reminds me of a toy. The only other crit I have is that his pose could be a little more dynamic--have his face looking towards the viewer but kinda slanted, and his left hand's fingers could be folded a bit so it doesn't seem as flat... Even with those points given, nicely done.

VidGameDude responds:

duely noted my friend im glad you liked it.

yes im still learning the ropes but still getting better as time passes.
your works of 3D are truly exceptional and you and osuka really give me motivation.

thanks for the review

l8s

I like

I really like the setting, the camera angle is good although I feel like the fog is an attempt to get away from making a more detailed background. I'm not sure how I feel about the cel-shaded character in a realistic environment... But I do tend to like it, gives a whimsical childish feeling I guess. A simple image that has a lil flair and character to it.

Jimtopia responds:

Heh, yeah I spent so much time on that freaking dock the rest of the world sort of fell to the wayside, though that wasn't the only reason the fog was chosen. The scene honestly just didn't look as good without the fog. It really does help when you can compare the scene with and without fog side by side.

Dion @Dioccino

Age 36, Male

win & awesome

Indiana, USA

Joined on 6/13/10

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