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20 Game Reviews

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blech

I'm not much into dress-up games in the first place but uh, this isn't terribly well done. Sure you definitely have a variety of faces and components to put on the... plop? But the absolute worst part about this is that god forsaken awful music, with NO way to even mute it. What were you thinking? It makes this entirely unbearable.

BanglaBoy96 responds:

You should base your reviews on what the game's like not
what your opinion is!

not bad

Not a bad game, however there were three levels where I literally did nothing and the level completed itself.... that and everything was pretty obvious really: hit the first domino, the others fall, and the level is won. There was absolutely no challenge. I liked the music though. Just adjust the gameplay so there's... actual game play.

excellent

An excellent game. Not terribly difficult but I did die a few times figuring things out, so it was still a challenge. The only thing I disliked is the arrows pointing in specific directions--I think that was unnecessary and would've better to have people figure it out on there own. But otherwise I love the concept and execution.

Hahahahaha

Welp. I didn't expect much from it, but the fact is this is no small feat. Geeze who would even really take the time to compile all this.... I like it.

...

This only reminds me of the job mini-games in Fable II, but....you're lucky the music is so kickass otherwise I wouldn't have bothered beyond 10 scores. It's just kind of a shame that the author logo and the badges are the only real graphics in the game--considering the music in this game, you could have gone further and added a sort of psychedelic effect to things! I do like that the space between the lines gets thinner. I just think you could take this concept even further.

ugh

The inability to shoot from the start of the game really turned me off from it. I played it a few times but got irritated big time when I started another game and the screen was so full of asteroids that you could only move between narrow cracks. I understand the concept of using the asteroids to shield yourself, and I actually like that, but sometimes there's just too many asteroids generated. Maybe reduce it a bit at the start and then increase the number of it when your ship is upgraded. The graphics aren't anything great but they're really likable anyway! And it's clear that you've put some thought and care into the physics of the game, from the missile trajectories to the element of using asteroids to shield yourself. It's just got some flaws that will turn off some people, but with refinement it could be a good game.

Good game

This is a good, solid game. A little short with only 19 levels, but i like the cutesy graphics. After beating two levels it dawned on me that this whole game was pretty much level 140 of Chip's Challenge (Ice death) and I was given horrible memories of constantly failing that level as a kid lol. But your game is still enjoyable and not so mind numbing... But it does get repetitive. Thumbs up anyway!

Flawed

There's really not much accuracy involved in this game and it's not much fun either. The reload time on the cannon is too long... later in the game, choppers come at such fast pace that it is impossible to even have the chance to hit them because you're still reloading--that's not difficulty, that's poor mechanics. To spice things up you should make the cannon change direction via the mouse. This would slightly alleviate the problem of having no chance whatsoever to hit the choppers once they pass you. Speaking of which, I don't see how missing a chopper relates to losing health. Allowing aiming with the mouse would open options like, having the choppers shoot homing missiles which you could also shoot, and if they hit you THEN you lose health. Overall not too much of a "game"...

Also, just some crits on the graphics: if you're take the effort to include night and day, why not go further and include an orbiting sun and moon? The sun does not turn into the moon at night :)

Definitely retro

This is definitely an old-school game, from the slow movement to the stubby little stab of the knight's sword and the predictable enemy patterns, even the fact that there's no checkpoints. Some might consider these to be negative aspects of the game but it really does pay tribute to the classic style of gaming on the NES. In fact it reminds me a lot of Wizards & Warriors. And since it seems like you were aiming for that kind of feeling, i can't knock it because it definitely brings back plenty of nostalgia and did entertain me.

I especially like the explanation that comes up when he hits spikes or water (the thorns are sharp. I cannot swim.)

Dion @Dioccino

Age 37, Male

win & awesome

Indiana, USA

Joined on 6/13/10

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