I arrived, watched a 50 second flash animation, laughed at the part where it gruesomely showed how he actually dies, and that was it. This animation doesn't need any sort of deep analysis, although your own point about having to explain a joke was contradictory to needlessly ending it with "LOL GEDDIT." Thanks for the laugh.
Atlhough it's simply animation practice, I liked the presentation and the build-up. I particularly liked how MegaMan looked so awkward during it... and truthfully I enjoyed that little dance at the end far too much! I think the actual drawing could use some more refining but the animation itself was solid and not "too" fluid--60fps animations seem so off-putting for some reason. Would love to see more shorts from you in the future.
Initially this seemed like a typical Sonic parody, but this is actually quite clever and creative. I laughed several times and loved younger Sonic's attitude, and the animation quality is actually really well done too. Great work, you deserve the front page!
Kind of a recycled concept.
Definitely a solid one, but the concept reminded me of the ending for Awesome Cracks Down...which was definitely a superior short. I dunno, the concept seems kinda recycled and the delivery really just wasn't that funny.
The animation actually has some decent quality to it, the well-drawn faces and lip-syncing kinda make up for the lack of detailed bodies. The computer voices kind of ruin the characters though, I think if you added real voices it could've improved the piece. But I like the jokes. Overall not bad.
Especially nice because you did some custom spritework. Great job. Honestly the retro intro goes right along with the 16-bit graphics!
The human form is a very difficult thing to illustrate. To properly animate it is even more difficult. So people may resort to stick figures in their animations as a form of practice, or to hasten their animation's development...however, instead of using this freed time to put character and flow into their stick figures, they slack even further. You have done the complete opposite of everything I described, and you went beyond the standard definition of stick figure flick. You have utilized the spare time to create a stellar and stunning animation, with detailed backgrounds, intricate effects, pumped up sounds and music, and style too. I'd say "this is what stick figure animations should be," but truthfully it'd be disrespectful to just throw it under the same label as stick figure animations. This is a great movie from beginning to end.
Welp. This is actually pretty retarded buuut I actually like how the dance is in sync with the music and shows a variety of things, and the music is good too. Also the face is creepily well done.
Unfortunately, some Dane drew the face and the music sync was accidental.
It's been a long time since I've seen a foamy flash, makes me happy. A simple subject, a lil short, but I do agree with it.
I just wanted to say that the flash animation in this is top-notch for a [mostly] solo endeavor. It's certainly nothing to scoff at and while there are some proportional and animation issues here and there, overall I'd say it was still amazing work. Scenes such as the missiles flying in space were on par with a cartoon you'd see on the television. I couldn't really keep track of the plot, although I really didn't care either because... well, it's Sonic. Who really gives a crap.
The only other thing I would have to say is that it's kind of a shame you had to dedicate so much time to this movie! Granted it's one of the top-tier flash animations, I'm not sure the outcome of this would've warranted such a long development time. You clearly have talent that could be put to so much better use than a 4-year-long fanimation...although if it's what you enjoy, then props to you. But maybe next time ask for some help in animating it so you can churn out more work a little quicker!
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